User Review
 
Mirror's Edge PS3
xhairs9 - contributor
  49 days ago | View Game Profile
Action Packed Swinging, Jumping and Falling...did I mention falling?
A lot of people seemed to complain about the AI in Resistance 2, it was (and I admit) hard to not get hit by bullets from chimeran pc's. However if you thought the trial & error from Resistance 2 was a pain, why not try Mirror's Edge?

The difficulty in Resistance 2 is set by you, meaning if you put it on easy the bullets wont hit you near as often. In Mirror's Edge the difficulty can only be set to easy and normal, you must first beat the game in order to unlock hard. There's only one reason for this that I can think of...the game is incredibly sketchy.

Going through the prologue easily I thought man they definitely fixed the controls a lot compared to the demo. However when I got past stage one (from memory) I got stuck in stage 2. How might you ask? Easily, there are some times where you know that you must make a certain jump (whether it be wallrun + jump + 180 + jump or whatever) but the game is set to the point where you HAVE to make that jump at a certain timing or you just wont make it.

With that being said when they do it over city streets it's the worst because you can't make it across if you don't nail the timing perfectly. Another factor of this is the angle in which you aim. It's incredibly sensitive so that you MUST be aiming perpendicular to the ledge you want to grab hold of or else you wont grab it. When making a hard jumping maneuver the last thing on your mind is to move your control stick a tad bit to the right to grab the ledge, there's no leeway. At one point in chapter 3 you have to climb onto an AC unit, jump to the HVAC (right on top) where there is a tiny almost unnoticeable rail, and 180 around and grab onto a pole and swing yourself to the next roof. Not hard you might say, but when doing so the whole pole is red, HOWEVER you cannot jump to any section of the pole you must jump to the middle section (which might I add is not exactly in your Line-of-Sight). It took a long time to figure this out since the game doesn't show you diddly squat.

My other concerns with the game are the graphics. While only playable in 720p it's not a big issue to me, my TV only supports 1080i anyways. But when you get to the first boss just take a look at his face while he tells you to rot in hell. What's that? You can't see his face? Probably because the AA is so horrendous the screen tears throughout the whole game. The cutscenes were pretty nice but that's just if you're a fan of the cartoony E*Trade(TM) commercials they're modeled after (which I am).

Fighting, there's nothing like being ambushed by 7 guys with shotguns/pistols/AK47's whatever it may be they so choose to draw upon you. But when it comes down to fighting I again bring up the aiming problem. You can't exactly just punch them, and not to mention you have be 2cm away from them to even land a blow, if you're going to string moves together -- good luck. Even jump+kick was hard to land, the slide+kick+2 punches was about the only combo I could ever seem to land.

My only last concern for the game were the elevator rides. One of the trophies is awarded by holding a sprint for 30 seconds. It concerns me that this is a problem due to having to enter an elevator in every level. The elevator rides are horrendously long...I almost saved and quit after the 4th one.

The game is definitely one of a kind but it still needs work done. While the six-axis controls are 300x better than the demo, the aiming is a killer in some cases.
Ups
Original
1 minute total install time
being able to jump like a wild..woman.
Downs
Screen Tearing
Aiming
Fighting
Rating Comments
5.0 Graphics
Only available in 720p and very cartoonish you would think that the screen tearing would be virtually non-existant but it's not. Not to mention the graphics are a tad jaggy in some areas.
10 Sound
The music is great so much as the one guy isn't talking your ear off. My only problem was dying only to have him repeat the same 10 lines into your ear again and again.
7.0 Gameplay
Making those daring jumps are sometimes impossible, not knowing what to do on the trial-and-error basis was lame. Fighting is a no-go due to the aiming process. But still fun being able to jump and slide and roll across roof tops.
10 Fun Factor
It's a blast jumping around roof tops and sliding under fences etc. etc. As long as you can put up with the ever enduring elevator rides that seem to last 10 minutes...
- Online
There is no online.
7.0
Overall
(out of 10 / not an average)
 


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